AC11 THE BOOK OF WONDROUS INVENTIONS PDF

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Few magical modes of transportation? Wonder no more! Each invention is clearly outlined, including function, form, and hazards of use. Statistics and spell details are presented in a manner compatible with both game systems.

Adventure scenario suggestions are given, as well as design instructions for characters who wish to build a duplicate device. As an added bonus, a section is included which details a system for creating spells and magical items.

It was published in November Origins: Total AC. Genre Tropes: Silliness. This genre trope of silliness, often augmented with laughable modern technology, was a general trend at TSR in and that could also be seen in IM3: "The Best of Intentions" and most notably WG7: Castle Greyhawk Resurrected Races: Gnomes.

Many of the inventions in "Wondrous Inventions" are the creation of gnomes, who are even called "skill mechanician[s]". Combine that with the idea of tinker gnomes that was appearing in Dragonlance and you have the first incarnation of gnomish inventors in the Known World. This increased focus on Mystaran gnomes and their tinkering would reach its pinnacle in PC2: "Top Ballista" , which introduced both sky gnomes and gnomish PCs.

Exploring the Known World. Certainly, there are some references to Karameikos, Glantri, the Five Shires, and other known lands but those references are relatively superficial. Exploring Greyhawk. This may be why it also links some of its inventions to the world of Greyhawk. About the Creators. Please feel free to mail corrections, comments, and additions to shannon. Customers Who Bought this Title also Purchased.

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