Message : Whispered conversation at distance. Conj Obscuring Mist : Fog surrounds you. Div Detect Secret Doors : Reveals hidden doors within 60 ft. Ench Charm Person : Makes one person your friend. Hypnotism : Fascinates 2d4 HD of creatures.
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Message : Whispered conversation at distance. Conj Obscuring Mist : Fog surrounds you. Div Detect Secret Doors : Reveals hidden doors within 60 ft. Ench Charm Person : Makes one person your friend. Hypnotism : Fascinates 2d4 HD of creatures. Rouse : Awakens creatures in area.
Sleep : Puts 4 HD of creatures into magical slumber. Illu Disguise Self : Changes your appearance. Silent Image : Creates minor illusion of your design. Conj Fog Cloud : Fog obscures vision. Glitterdust : Blinds creatures, outlines invisible creatures. Div Detect Thoughts : Allows listening to surface thoughts.
See Invisibility : Reveals invisible creatures or objects. Illu Blinding Color Surge : Blind subject for 1 round, gain invisibility. Invisibility : Subject is invisible for 1 min. Minor Image : As silent image, plus some sound. Misdirection : Misleads divinations for one creature or object. Silence : Negates sound in ft. Tran Knock : Opens locked or magically sealed door. Spider Climb : Grants ability to walk on walls and ceilings. Nondetection M: Hides subject from divination, scrying.
Div Arcane Sight : Magical auras become visible to you. Hesitate : Force subject to lose actions. Suggestion : Compels subject to follow stated course of action. Invisibility Sphere : Makes everyone within 10 ft. Major Image : As silent image, plus sound, smell and thermal effects. Zone of Silence : Keeps eavesdroppers from overhearing conversations.
BEGUILER SPELL SHEET PDF
It is a skillmonkey with a lot of powerful disabling utility spells, and can fight without doing damage. It already has diverse and effective options via its spell list and skill list, and will not be very MAD. Having said that, its power can be further pushed to the point where it will be virtually impossible to resist its spells, barring immunity. You can work with this, though. With many class skills and INT as the casting ability, you will have a great number of skill points, and be able to put the skills you do have to good use. Really no use for STR, ever, under any circumstance. Besides that, this governs bonus spells, skill points, knowledges, and most prominently the save DCs of your spells.
Index of Spells by Class - Beguiler
Zululabar Detect Magic — Probably the spell from this level you will mostly use after level 1. The HD limit makes it irrelevant after that. Schools — Teachers — Parents Issues in Schooling. The smaller sheey race, the cheezier your character! Even still, it lets you skip right to the boss fight if you have teleport or something similar. The key thing about this spell sheer that the begguiler has to interact with it to have the chance for a will save.